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She saw life as a game, a good chance, that could be played in many ways.
Druid 202 Moonkin Raiding (Not Finished Yet)
2010-03-25 00:00:00
get ready! Here is the following things that will be covered.
1. Talents / Glyphs
2. Stats - Enchants, Gems and Consumables
3. Rotation vs Priority and helpful addons
4. Uncle Arex's Rambles on min/maxing
5. Professions
1. Talents
The raiding moonkin spec is pretty straight forward and deviating from it is usually left to 2 or 3 points pending on your play style.
The Bare Bones balance raiding spec.
As you can see the following leaves you with 2 open points to allocate as you see fit. Pending your needs the following are the most common places to put them.
2/3 Intensity - This is the most common place for those 2 points for beginning moonkins in 5 man and 10 man situations. This allows some mana regen making it much easier for extended periods of fighting.
2/2 Gale Winds - If you're doing Naxx or Uld there a...
Steady Shot analysis and questions
2010-03-22 00:00:00
- <br />REVISION: This is a major revision, I'd take a look again if you've seen it before. <br />- Fixed damage calculation to RAP/14 speed <br />- Added weapon + ammo DPS <br />- Added effect of AotV <br />- Changed speed to 2.8 seconds to get the correct multiplier for aimed and multi shot <br />- Considered a wider range of RAP (for illustration, really) <br />- Now added effect of 15 increase of quiver <br />Things NOT in this version: <br />- Didn't take into account talents like RWS or Barrage <br />- Didn't take crit chance into account. <br />- Didn't have any buffs at all besides AotV <br />- <br />So I just got Steady Shot a few days ago, and am trying to work out a shot rotation with it. <br />Description: <br />Quote: <br />Requires Level 66 <br />110 Mana8-35 yd range <br />1.5 sec cast <br />Requires Ranged Weapon <br />A steady shot that causes 100 damage. Causes an additional 175 damage against Dazed targets. 30 of your Ranged Attack Power is added to Steady Shot's damage. <br /> <br />So let's look at the level 70 scenario for a moment. Look at a few shot rotations using a reasonably well-geared hunter (in roughly 10-second cycle blocks). Note that I'm using mana regen as 0.31 mps (mana per second), with a 5 second delay after casting. Also assume the hunter has spirit = 130 and 5000 mana at level 70 (ballpark figure). Also consider a decent DPS weapon (70 dps)...
Immune to Hunter's Mark?
2010-03-12 00:00:00
I have ran into several things in fact that are to hunters mark, and it proves as sta...
How do you turn Auto Shot - noob
2010-03-11 00:00:00
hero class.While I have several other characters, this is my first Hunter. This is probably a silly question, but I have tried a bunch of things and all my solutions are cumbersome.
Your Favorite Pets
2010-03-06 00:00:00
playing with him, but then I decided to get a Wind Serpent. Some things were fun, others irritated me like Lightning Breath pulling mobs to me. I used him to 62, then I got a Ravager, which I've been u...
The biggest Huntard
2010-03-05 00:00:00
got numerous tells from him (since I was leader and doing all the pulling/marking so I got the honor of booting him) telling me he didn't think I was a very nice person. His whole job was to shoot things. Come on... in this cas...
them think you are E-Z mode Whh in mostases,
2010-02-11 00:00:00
for two reasons, one is that its your best instant attk with notD, and two is that you will bring their armor down to almost nothing. Other then that, just try to avoid them 1v1. Seeing as unless you time these things very well,...
Three accomplish that you will be appropriate to chase
2009-08-13 00:00:00
in a characteristic way. Still, one of the lots of important things about wow is accepting abundant wow gold and that is an accepted point for all players out there. Fill out the a...
or windwall depeding on ranged
2009-05-09 00:00:00
good for raiding simply bause they are designed to doompletely different things and pvp lks a lot of endurae (mana wise) I'd guess you're off best if you gather the D3 set...
Well hool hasalmed down
2009-05-05 00:00:00
that I don't let her rogue alts use stealth. Stealth really slows things up a lot. She also doesn't get to prte her pkpketing. About the only thing that a rogue brings to the table is DPS with thehae of taking damage unless the warlk's petan grab the aggro. And...
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