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She saw life as a game, a good chance, that could be played in many ways.
Inscriptions-First Druid Glyphs
2010-03-31 00:00:00
Figured since these are almost entirely druid...
The first lot of glyph...
Balance getting a closer look
2010-03-30 00:00:00
From MMOChampion.com
Quote:I am focused on tanking an awful lot right now. It's just a part of the game we think needs some help. It's certainly not the only part that needs help, but it's what I'm doing and I tend to post a lot so you see a lot of discussion about tanking. I actually appreciate the Balance community a lot because somehow you guys manage to stay fairly positive even though you have not gotten the attention you deserve (either from blue posts now or all throughout BC). I started to go through your tree in more detail today so I understand why you think there are too many mandatory talents, and I promise to get back to that soon.
What do we want balance to be able to do? What's your role? You're a caster. Surprise, I know. But we think we didn't always give you the tools to be a good caster before. You need:
Competitive dps. Mages and warlocks just tend to get a lot of attention, maybe because there are more of them, or more races of them, or they are more a...
Leveling Feral
2010-03-29 00:00:00
I use a mixture, depending on the mobs and my mood at the time.
Going bear and proxy pulling one, then FFF another then charge a 3rd then back up into other mobs while swiping is a good way to quickly pick up 4-5 mobs at a time and can be nice and quick.
-RareBeast: What are you trying to tell me? That I can out-tank & out-DPS them all?
Druid Trainer: No RareBeast. I'm trying to tell you that when you have read the Feral Druid Numbers thread, you won't have to...
I had a nerdgasm.
2010-03-26 00:00:00
It was in H VH.
Had a druid healer.
First off he /w me saying I had a nice collection of gear. I was immediately in a good mood.
The run was like butter. Even had a DK in frost presence the whole time who didn't pull aggro.
Got the Void Guy achievement.
The best part was me and the druid spent the whole run /e back and forth talking about tank gear, gem set ups and other random druids stuff.
Was amazing. Have never actually had a serious intelligent discuss about mechanics in game before. It was pretty sweet.
So next time life g...
Druid 202 Moonkin Raiding (Not Finished Yet)
2010-03-25 00:00:00
I've got time at work to get this done. Be happy, and get off my back Also I intentionally didn't add any BBC coding into it for the very reason you can go ahead and make it all look pretty and stuff.
Moonkin Raiding, Mini Deathstars, and You!
You've hit 80, you want to raid, you've got to get ready! Here is the following things that will be covered.
1. Talents / Glyphs
2. Stats - Enchants, Gems and Consumables
3. Rotation vs Priority and helpful addons
4. Uncle Arex's Rambles on min/maxing
5. Professions
1. Talents
The raiding moonkin spec is pretty straight forward and deviating from it is usually left to 2 or 3 points pending on your play style.
The Bare Bones balance raiding spec.
As you can see the following leaves you with 2 open points to allocate as you see fit. Pending your needs the following are the most common places to put them.
2/3 Intensity - This is the most common place for those 2 points for beginning moonkins in 5 man and 10 man situations. This allows some mana regen making it much easier for extended periods of fighting.
2/2 Gale Winds - If you're doing Naxx or Uld there are situations where you will be doing much more aoe than normal.
1/2 Gale Winds, 1/1 Typhoon - This is probably the most common place for these two points. Still able to do decent aoe damage and typhoon for situational fights.
2/3 Owlkin Frenzy - This is more a pvp talent but has a slight degree of merit in some fights in WotLK, mainly in Ulduar do you find this talent to be mildly useful.
The best possible way to get 3 points to allocate is to leave one point from Nature's Reach, at the moment, tier 9 raiding, range is almost never an issue except in select situations.
The glyphs you use are entirely straight forward and you will for the most part never change them out.
Glyph of Starfire - Adds 3 seconds to your moonfire dot every time you cast a starfire, stacks up to 3 times.
Glyph of Insect Swarm - Increases the damage of IS by 30, but no longer decreases hit by 2 on targets.
Glyph of Moonfire - Decreases the damage of moonfires initial damage by 90 but increases the periodic damage by 75.
Now, really the only one glyph you should ever switch out is Glyph of Insect Swarm for Glyph of Starfall. There are two reasons to ever switch this out. Glyph of starfall reduces the cooldown of starfall by 30 seconds. So if you're on a fight with lots of adds glyph of starfall should outperform the IS glyph. The other reason is if you are doing progressive raiding into new content for your guild glyph of starfall will be the last amount of dps loss by losing IS glyph for the extra 2 miss chance for tanks.
That is really the only two reasons one would ever use other glyphs.
Armor/Weapon Recommendations for New Lvl 40 Hunter
2010-03-23 00:00:00
What about weapons ? Im 35 and toting around a 2h sword for the agil buff (14 i think) and a blue axe to hotswap when I HAVE to melee. I like the look of the staves I see but I cant seem to find one.-Wake me when it's time to panic.i have gone full mail and i havent got any problems with agility...
after 40 there are loads of good agi mail pieces...- God Emperor of Hunters and Priest Forum Mean Person.
Duchess xNocturnalSunx wr...
Steady Shot analysis and questions
2010-03-22 00:00:00
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REVISION: This is a major revision, I'd take a look again if you've seen it before.
- Fixed damage calculation to RAP/14 speed
- Added weapon + ammo DPS
- Added effect of AotV
- Changed speed to 2.8 seconds to get the correct multiplier for aimed and multi shot
- Considered a wider range of RAP (for illustration, really)
- Now added effect of 15 increase of quiver
Things NOT in this version:
- Didn't take into account talents like RWS or Barrage
- Didn't take crit chance into account.
- Didn't have any buffs at all besides AotV
-
So I just got Steady Shot a few days ago, and am trying to work out a shot rotation with it.
Description:
Quote:
Requires Level 66
110 Mana8-35 yd range
1.5 sec cast
Requires Ranged Weapon
A steady shot that causes 100 damage. Causes an additional 175 damage against Dazed targets. 30 of your Ranged Attack Power is added to Steady Shot's damage.

So let's look at the level 70 scenario for a moment. Look at a few shot rotations using a reasonably well-geared hunter (in roughly 10-second cycle blocks). Note that I'm using mana regen as 0.31 mps (mana per second), with a 5 second delay after casting. Also assume the hunter has spirit = 130 and 5000 mana at level 70 (ballpark figure). Also consider a decent DPS weapon (70 dps...
Confused
2010-03-19 00:00:00
First off, I would say that many people may feel that the difference in stat bonus (more agi, more stam) would make it worthwhile to go for the sonic spear.
It's a tradeoff. For some people the attack power is worth the drop in stats, for others it's not.
there's also the hit rating difference.

Note: grammar and spelling make posts more pleasant to read
P.S. IMO, Sonic Spear looks much cooler
Edited, Feb 20th 2007 1:05pm by concol...
Leveling pets?
2010-03-18 00:00:00
Leveling up a pet that is far below your level is hard work. Your pet only gains XP if you do, so you will be fighting mobs using melee because your pet won't be able to tank without dying. I have done it by fighting green mobs and letting my pet help.-There are plenty of talented players who look down on the rest of us. It is a rare talent when a good player is able to teach people to b...
multiple quivers
2010-03-16 00:00:00
It goes by the highest appropriate bonus. You can have ammo outside your quiver and it will still work.
And the old issue wasn't that multiple quivers worked, but rather than quivers and ammo pouches 70 hunter of Dark Legacy, Lightbringer
Only the exceptions can be exceptional.
Send me your site feedbackskribs wrote:Has anyone checked to see if quivers stack?
Quivers did stack back when the game was originally released but that was quickly hotfixed.-Rooke Goldenleaf
Ni...
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